We help broadcasters shift from traditional workflows bound by fixed-function devices to flexible software-defined, standards-compliant hybrid systems.
Level Snapshots enable you to save a particular configuration of the Actors in the World Outliner of your Level and instantly restore your scene to the saved states. It effectively streamline complex setups, avoid duplication and manage multiple variations of the same Level for different scenarios.
The Remote Control plug-in allows control of the engine through a companion Remote Control Web Application, as well as various external protocols including OSC, MIDI and DMX. In virtual production, this provides great creative freedom on set.
The Lens Calibration plugin provides users with simplified tools and workflows to calibrate a camera and lens in the editor. This calibration process generates the data necessary to accurately align the virtual camera with the physical camera's position in space and model the physical camera’s lense distortion.
The nDisplay plug-in enables interactive content to be displayed across multiple screens. Multiple simultaneous displays with real-time rendering content can immerse the viewer more effectively in the game environment.